![]() Thunderstruck: Damage type changes to Lightning.Each pool has 5 yard radius, lasts 3 seconds, and deals 330% damage as Fire per second to enemies within. Burning Wrath: Damage type changes to Fire, and each hammer has a 25% chance on hitting an enemy to leave a pool of flame.As of patch 2.6.10, every hammer has a hard cap of 63 hits per cast. ![]() However, against fast-moving and small enemies such as Treasure Goblins, this skill is very poor. This skill is especially effective against large or numerous targets, as each hammer can hit many targets, or the same target many times. ![]() Many hammers can be summoned at once, and they pierce through enemies, walls, terrain and obstacles. Each summoned hammer orbits the point at which the skill has been cast, starting at melee range, but moving 25 yards away as it spins before disappearing (in roughly 4 seconds), in a spiral pattern.
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